package Guess;





public class Result<string, userWin, result, computerWin, userLosses, computerLosses, computerDraws, userDraws> {
    /* public Integer userWin;
     public  Integer computerWin;
     public Integer userLosses;
     public Integer computerLosses;
     public Integer userDraws;
     public Integer computerDraws;

     public Result() {
         this.userWin = 0;
         this.computerWin = 0;
         this.userLosses = 0;
         this.computerLosses = 0;
         this.userDraws = 0;
         this.computerDraws = 0;
     }
     */
    public static int userWin,userLosses,userDraws;

    public static  void Draws(){
        userDraws++;

    }
    public static  void PersonWin(){
        userWin++;

    }
    public static  void PersonLoss(){
        userLosses++;

    }


/*public static void output(){
        log.info("PersonWin"+Result.userWin+    "PersonDraw"+Result.userDraws+          "PersonLoss"+Result.userLosses);
    }*/
   /* public  void PersonWin(){
        Result result = new Result();
        result.setUserWin(result.getUserWin() + 1);
        result.setComputerLosses(result.getComputerLosses() + 1);

    }
    public  void Draw(){
        Result result = new Result();
        result.setUserDraws(result.getUserDraws()+1);
        result.setComputerDraws(result.getComputerDraws()+1);
    }
    public  void ComputerWin(){
        Result result=new Result();
        result.setComputerWin(result.getComputerWin()+1);
        result.setUserLosses(result.getUserLosses()+1);
    }


    public  void output(){
        Result result = new Result();
        log.info("人赢得"+result.userWin+"人平局"+result.userDraws+"人输了"+result.userLosses+"机器赢了"+result.computerWin+"机器平局"+result.computerDraws+"机器输了"+result.computerLosses);

    }*/



}

